
The series takes place in Cyberspace, a virtual world, and chronicles the adventures of three children, Jackie, Inez, and Matt, as they use math and problem solving skills to save Cyberspace and its leader, Motherboard, from The Hacker, the villain.





A day at the library turns into an adventure when Jackie, Matt, and Inez learn that Hacker has kidnapped Dr Marbles.
Dr Marbles is captured by Hacker and taken to Castleblanca, a cyberspace version of Transylvania. To find Dr Marbles, the team must collect, organise, and analyse data.
Disguised as a gypsy, Hacker lures Digit to a fantastic cyber amusement park and holds him captive. When the kids arrive, they analyze the games of chance, figuring out which games are fair and which ones are not, and use what they learn to find Hacker and beat him at his own game before it's too late!
Hacker steals the powerful sunisphere from Solaria, causing the cyberworld's sunny vacation paradise to be covered in snow! In a fun-filled chase across the snowy terrain, the kids discover the power and speed of estimation in order to recover the glowing orb from Buzz and Delete before the temperature reaches zero and the site freezes over forever.
When the kids fail to stop Hacker from stealing Pandora's box in mythological Greece, they must solve a riddle and complete challenges to satisfy Zeus and earn a second chance. In the course of their adventure, Matt, Jackie and Inez discover that a fraction is a problem in sharing.
The team must rescue Dr. Marbles from a pyramid and avoid the mummy's trap.
The kids use balance scales and equations to restore four satellites after Hacker polluted cyberspace with cyberstatic.
Sensible Flats has been "Hackerized."
The CyberSquad and Digit try to find the source that is heating up the ocean waters and bleaching the coral reef.
Inez grapples with passing her beloved stuffed animal to her younger brother, Leon; Delete sets off on his own and starts a new job on Isle 8.
Buzz, Delete and Digit take a wild ride on the wreaker; Inez and her sister have different ideas about how to fix up their building's courtyard -- Inez wants to plant trees but Camila wants a skatepark.