
Driven by the fact that there are few things more dangerous than a prisoner who has just escaped, and tired of following protocol and resorting to outdated methods of law enforcement, veteran U.S. Marshals Charlie Duchamp and Ray Zancanelli are taking an unorthodox approach to their work: using former fugitives to catch fugitives.






An unconventional team is formed to track escaped convicts when, in the series opener, two U.S. Marshals hire three convicted felons who had escaped from prison, and promise them a month off of their sentences for each capture.
A man who hunts women and tortures them escapes during a candlelight vigil outside prison, and the team learns that he has a woman captive in an unknown location.
A man with a prosthetic hand escapes and goes on a crime spree, and the team tries to catch him before he crosses the Canadian border.
The team hunts a pedophile, and they believe he could be going to the school where he worked and where the children he's accused of molesting attend.
A woman convicted of stabbing her husband 48 times escapes on a school bus; and Lloyd's gambling debt is on the rise and an inmate threatens his life if he doesn't pay.
An antigovernment con with a destructive streak escapes, and the case hits close to home when the man sends a bomb to DuChamp's home. Also, Lowery wants to know the identity of his real father.
A Bonnie-and-Clyde-like pair escape and go on a killing spree, and the race is on to catch them before they kill again.
Two inmates escape by poisoning another inmate and hiding in his coffin, but, once outside, there is friction between the two men.
A jewel thief escapes from prison and the team believes he's plotting a big heist, and the only way to catch him is to discover what the man wants to steal.
A contract killer escapes and leaves a trail of bodies, and the team looks for a connection between the victims in order to catch the killer.
A schizophrenic with outdoor-survivalist skills escapes and sets out to abduct a young television host and eventually kill her.
An 18-wheeler busts through prison walls, and several convicts escape by hiding in an armored car that was in the back of the truck.
In the first-season finale, the head of a drug cartel escapes while attending her son's funeral, and, while the team hunts her, it's suspected that there's a rat in the ranks who's helping the fugitive elude the team.
In the second-season opener, the team hunt a merciless serial killer whom Lloyd's testimony helped convict. Meanwhile, Charlie gets offered a promotion, putting the fate of the program in jeopardy.
A group of convicts use a subterranean tunnel to get to a home near the prison, and one of them is an undercover agent whose allegiance may be compromised.
An escaped police informant is hunted, and his ties to a major felon are uncovered. The situation then intensifies when a member of the team gets kidnapped.
An escaped con goes on a killing spree fueled by a hopeless medical diagnosis he received.
The gang must figure out how a prisoner pulled off the perfect crime while remaining incarcerated.
The team pursues an escaped inmate and a prison volunteer who aided her getaway.
A prison escapee kidnaps his former lover after discovering that she has become involved in another relationship.
An ex-Navy SEAL flees prison in order to exact revenge on his former government-contractor employer, setting off conspiracy theories about his motives.
The gang tracks a fugitive who used to perform in the circus as an escape artist.
The team face a difficult choice when a case they're barred from being involved in turns personal.